I am particularly interested in bringing AR to the web and putting the means of creating it into the hands of web developers. It would be amazing for Aryzon to support this.
The basic premise is that in the future you will be able to experience all of your AR content through a browser like Chrome / Safari. This has the undeniable advantage of not having to install one app per AR experience. You would simply just use your browser and the power of the web.
Jerome Etienne has already provided a marker-based AR solution for the web with AR.js. The addition of ARCore will provide a marker-less solution for web.
The integration with Mozilla's excellent A-Frame web framework provides a component oriented way for web developers to create AR with technologies they enjoy and excel in using.
At the time of writing ARCore provides two experimental browsers in the form of apps that provide support for Android (WebARonARCore) and iOS (WebARonARKit). - https://developers.google.com/ar/develop/web/getting-started
In summary, this would provide ways for developers that are not experienced in Unity to also create compelling AR experiences.
AR that would be linkable and shareable... on the web.
What do you think?