I am testing my small ARKit project with Aryzon, and I hit a performance problem. When I anchor a 3D model on a surface, and when I move my head around, the model is not firmly anchored at the position, but it is ‘dragged’ around following the head movement. I guess transforming the position from the ARKit plane to Aryzon ‘space’ is kinda slow with very noticeable lag or high latency.
I hit the issue with my iPhone 8 + ARKit. I am using just default setting for Aryzon unity object.
Would you please give me a tip to have a lower latency? It does not need to be perfect, but I think there could be a way to make it better. I found a similar discussion in thif froum around Nov 2017, but the discussion is very short, so I’d like to get your advice.
Thank you for the awesome product BTW.